I also lack any other force feedback device for comparison :) ): Games I've currently tested for force feedback support (only games that support basic rumble will probably function currently, as I've only implemented triangle, square and sine wave-type effects. E-mail it back and I'll try and work with you to get it working. If you find the driver does not work for you, please attempt and find out as much as you can about the device, preferably using the Apple "USB Prober" application provided with the developer tools, but the output of System Profiler for the device may be enough. The push-and-connect feature lets you connect easily, and it delivers speeds up to 1300 Mbps for streaming videos and games.
I have added a version of the driver without support for the Guitar Hero controller, to allow the Guitar Hero for Mac game to work (it attempts to access hardware directly, which doesn't work if a real driver has claimed the device). Connect your laptop or desktop to a wireless network with this Archer dual-band wireless Wi-Fi USB adapter.
Sadly, my PowerMac has died, which as my primary development machine has slowed progress. Yes, they work with 3rd party receivers but you need to do it a little bit differently than just with an official one. I've not yet checked the wireless receiver for compatibility. controller) Note: Xbox one, series x, and later version controllers can be connected via USB and Windows 10 will automatically set it up for you. The latest release of the driver includes support, and I'll be updating the USB information section of this website shortly. I have got the Microsoft ChatPad working with my wired controller. I have however been informed that 64-bit and 32-bit builds are both working. It also contains 64-bit binaries, however I've been unable to test them because Apple have disabled my MacBook from booting into 64-bit mode.
I've released a version which will hopefully install and work fine on 32-bit Snow Leopard. I have created a USB driver which allows you to use wired XBox 360 Controllers via USB, and wireless XBox 360 Controllers via the Microsoft Wireless Gaming Receiver for Windows, on your OSX machine, including support for the Apple Force Feedback library.